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A dark dungeon shrine covered in spiderwebs, with a central altar with scrolls, a skull, nightshade leaves and a sacrificial blood bowl.


Portfolio of level design for Skyrim modding projects; quest, ambient and relationship-oriented dungeons and locations, with emphasis on unique aesthetics and visual storytelling. Self-taught 3D implementation with pre-made assets in the Creation engine, with a foundation of many years designing and constructing theatre sets; no detail too small, no idea too big.

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